Python is an exciting scripting language that many people are finding
a viable alternative to coding in C++. I think that it makes an ideal
choice of a development platform for the hobbyist programmer,
especially the hobbyist game developer.
- python.org The Python website, complete with
documentation and downloads.
Scripting in Python, Bruce Dawson's GDC presentation of Humongous Entertainment's decision
to use Python as their primary development platform.
- pyGame, a set of Python
Bindings to the Simple DirectMedia
Layer (SDL). Perhaps you'd like to think of SDL as a
cross-platform, open source alternative to Direct X.
- Stackless Python, an
implementation of the Python interpreter that moves the python stack
off of its implicit representation scattered across the C call stack
and into explicit representation. The benefit of this is that
microthreads become cheap and easy.
- Gordon McMillan's Installer, a set
of tools that take a python script (plus scripts and binaries that it
depends on) and produces a Windows EXE or a Linux runnable
binary. Powerful and easy to use.
- The Gimp, the GNU Image
Manipulation Program. Available for Windows and Linux.
- emacs, one way to show your
fellow developers how old school you are.
Big Dice Games applauds and supports independant game development.
The contents of this page are (c) Big Dice Games.
Contact Big Dice Games.